
A little history first. I've spoken about the value of backward compatibility years ago when Microsoft announced that the Microsoft X-Box 360 would not be backwards compatible to games that came out for the first X-Box. This was a bad idea on their part and a true disappointment coming from them. The idea that disc based games could not be played on the next system from Microsoft seemed hard to believe. After all they had been in the Personal Computer (P.C.) gaming business for a while so why couldn't they make a system that allowed you to play older games. Well they soon changed their mind and brought limited backwards compatibility to the X-Box 360.
Now fast forward to the current system the X-Box One and again the system starts out with no backwards compatibility. But as you've just read they have changed their minds on it. They've even embraced having forward compatibility for their future systems. Well what could have possibly changed their minds, twice. The answer is obviously money. But not money in making new money for themselves. It's keeping money out of their competitions pockets. That competition is not just Sony or Nintendo it's Valves Steam.


Well fast forward a few years and downloading games is becoming an easier process. That change has affected GameStop and slowly forced them to either go out of business or reinvent themselves, hence the partnership with ThinkGeek. Now every GameStop store is part GameStop part ThinkGeek and it's not going to change anytime soon. So if your Microsoft, Sony or Nintendo you'd be happy with that, right? But no, you missed the real threat.



Now I know what your thinking. It's a $10 game. Why should they be worried about a game that's only $10? Because if your Microsoft making $1 is better than making $0. Especially if its from something that was once exclusively yours. Now you can go and check the Microsoft store and you won't find that game. I'm sure its not even in the X-Box marketplace. So your not making $1 on a game that once made you millions. Yes, its a twelve year old game (as of this writing) but think about all the other games that have this same problem for Microsoft. Everything from Quake, Command and Conquer, Wolfenstein all the way to Doom. Microsoft was once making some money off these title before there was an X-Box now they make $0 off of them. That's the problem. Multiply this by thousands and all that potential profit lost to a competitor is a big fucking deal. That's why you invest in backwards compatibility and future proof yourself with forward compatibility.
If you don't think this a real thing than you should check the Microsoft website under Games & Entertainment than follow to the Xbox games (download) section. Look at the games and also categorize them by PC. Those games that say Xbox or Xbox Live are meant to signify that the game is available for download to P.C. but also a X-Box console, primarily X-Box One. You can buy games in the online store and download them to the X-Box One console via the website as well. The thing is look at the price of the games. Those are expensive compared to Steam.

For years it's been known that the P.C. version of a game that's also available on console is the better version. The graphics quality, sound, lighting, multiplayer (if there was one) was all better on P.C. Steam games are the P.C. versions of the games that are also sold on console. So if you had a P.C. that was powerful enough you would be the P.C. version and try to set the game on it highest settings. That way you get the maximum effect of what the game can do. Now what stopped most people was their computers capabilities. Mine for example sucks. It's old so I can't play games as I would like to. There are plenty of other people who can and Steam makes it easy for them.
Valve is making it easier for people to adopt Steam as their go to gaming system with it's Steam Link, Steam Controller and Steam OS. Back in 2014 I wrote in the old blog I wrote about the possibilities represented by the just announced Steam OS. Valve had just prepared to launch the Steambox that being their own home game console. It has not taken off since than but thats not an issue for them. The Steam Link and Steam Controller are really where the money is at. I can say that because last year I bought two game consoles a PlayStation 4 and for Christmas a Steam Link and Steam controller. Now here's the thing, I bought the P.S.4 for $300 at GameStop. I bought the Steam Link and Steam Controller from Steam for less than $50. The only issue I had with the whole thing was paying an additional $12 for shipping and handling.
Now what the big deal about that is that the Steam Link is basically a Chromecast for video games. That sums it up. You need to have a good enough P.C. than connect the Steam Link to your television. Log onto Steam and you stream your game from your P.C. to your television. Thus why I say my computer sucks, it didn't work well for me. But that's a computer age issue on my part. You can buy a Steam Link and Controller at GameStop for $100 each one being $50. But you don't need the controller to make the whole thing work. So think about it, I could have most of the games that I have over my P.S.4 on Steam for better quality and no need to make space for all those games. Not to mention that I can take it anywhere with me if a Laptop is powerful enough to play Steam. By the way they are. All for the low price of $50. I recommend buying pre-paid cards afterward and applying them to your account, more on that later.
Microsoft tried to get into this market before with Microsoft Games for Windows Live, it failed. I found this post from How-to Geek about it Why PC gamers hated Microsofts "Games for Windows LIVE". That failure has forced them to look at using X-Box as their main driver to get gamers to buy games on their platform. They still have a large mobile games market but getting some money off those older games is now a priority for them when once it was never was. Sony also got into this market but very quietly with PlayStation Now. You read that in the Game Informer article but it missed some points. While it goes back to streaming games from PlayStation 3 and current games on PlayStation 4 on a PlayStation 4 system there's a few notable points. You can play Sony PlayStation games on a Microsoft Windows P.C. So there's somewhere else that Microsoft is losing money on. My issue with P.S. Now is it's $20 a month for it. Even their deal of $45 for three months to save you $60 a year is still way too much. Steam is free and I get to keep the games I buy. With P.S. Now if you cancel your subscription those games are gone. You could just buy an older PlayStation with the games you want and play those. Of course Sony won't tell you that because they can't make a profit of it. I won't even get into the PlayStation Vue since that's basically dead but had serious potential until Sony dropped the ball on it.


By the way you know who else noticed the value in all this gaming money. The one company that Microsoft, Sony, and even Valve has to fear Apple. More on that next time. Or you can check my old posts under Apple: The things they are doing wrong. Either way, enjoy.
+Game Informer
+GameStop
+PlayStation
+CNET
+IGN
+PCMag
www.gameinformer.com
www.gamestop.com
www.thinkgeek.com
www.bestbuy.com
www.ign.com
www.kotaku.com
www.xbox.com
www.playstation.com
www.steampowered.com
www.cnet.com
www.pcmag.com
www.nintendo.com
www.howtogeek.com
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